Discussion Forums  >  Plugins, Customizing, Source Code

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feraco
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05/29/13 01:13 PM (12 years ago)

IOS prime 31 Plug ins

Hello all I found these plug ins a while back and never bought or attempted to integrate. There are a bunch of plug ins for IOS and Android and I was wondering if any had tried implemented these into BT? I thought I would ask before I jumped in. If so please share. http://prime31.com/plugins
 
tb
buzztouch Evangelist
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05/29/13 01:16 PM (12 years ago)
If someone could get iCloud working, that would be a killer plugin. Even if it were charged at $50, I'd buy it. Kittsy - this is for you! I could have a go at a few of those and trying to make one into my first plugin!
 
feraco
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05/29/13 01:19 PM (12 years ago)
Nice go for it!!! I will try but im sure it will bring me down.
 
mitchellapps
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05/29/13 04:39 PM (12 years ago)
These are designed to be used in Unity 3d. I've used a few of his plugins with unity and they work great. Not sure if you could translate them to buzztouch
 
Absentia
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05/29/13 05:33 PM (12 years ago)
A Flurry plugin for $50? That's crazy..integrating flurry can literally be done in less than 5 minutes by dropping a single folder and a single line of code into your project
 
nadthevlad
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05/29/13 06:13 PM (12 years ago)
This site does seem a little odd. From the feature descriptions some of the plugins resemble opens source libraries.
 
mitchellapps
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05/29/13 08:21 PM (12 years ago)
With Unity 3D you need to code within Unity. So if you want Flurry you have to code it in Unity for it work. When I first started with Unity I went round and round trying to figure out why I couldn't add stuff to the Xcode project. Unity actually builds an xcode project that you can compile so you have to code everything in its environment. Prime's plugins do all the heavy lifting. That said, there are cheaper alternatives in the Unity Asset Store that do similar things but Prime is known as the best plugin maker for Unity. I use his Storekit plugin and it works great.
 
Absentia
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05/30/13 12:53 AM (12 years ago)
Ah I see, That makes sense
 

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