Militant
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05/24/13 01:15 PM (12 years ago)

After adding scringo in xcode displays error

Hi, I am trying to add scringo in my xcode project by downloading the SDK and paste into BT_Core folder and followed the steps posted by David. After following and integrating it displays some errors in xcode . Kindly refer the below error image, http://s1.postimg.org/v4t3t5y0f/image.png Buzztouch version: V2.1.8 Kindly provide your suggestion to resolve this. Thanks in advance.
 
Jake Chasan
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05/24/13 04:42 PM (12 years ago)
@Millitant: Have you included Scringo.h in the header file section of the code, which usually looks something like this #import <Scringo/ScringoAgent.h> Jake
 
Dragon007
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05/25/13 04:05 AM (12 years ago)
I was under the impression that all code was already added and that all you need to do is add your ID. Militant, have you by any chance added Scringo SDK to your project? I was unaware before but I added Scringo SDK to my iOS project unaware that it is already included in the BT_Core folder. Also if you have tried updating the SDK to the latest version, there is no point as it throws up errors, but of keeping the SDK that was downloaded with the project source code.
 
Jake Chasan
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05/25/13 05:24 PM (12 years ago)
@Dragon007: New source code downloads (as of yesterday) will not include Scringo. The BT team said in the post that they are implementing a new download screen soon, and Scringo will be re-added. Jake
 
Militant
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05/27/13 05:37 AM (12 years ago)
Thanks Jake Chasan. I already added namespace and all other coding but still now also it shows same error
 
Jake Chasan
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05/27/13 07:13 AM (12 years ago)
@Millitant: Are you on Buzztouch.com? If you are using Buzztouch.com control panel, the download screen has been updated and you have the option for including Scringo. Jake
 
Militant
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05/27/13 07:18 AM (12 years ago)
Thanks! I already aware of that Jake , i am using self hosted server.
 
ianJamesPiano
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05/27/13 10:30 PM (12 years ago)
Hi Militant, Did u check out this tutorial? https://www.buzztouch.com/files/howtos/BTScringoIOSIntegrate.pdf Make sure to look thru the Additional Resources. The code for the Appdelegate.m file is in there too.
 
BuzzingSteve
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05/29/13 08:24 PM (12 years ago)
Has anyone noticed that selecting Scringo to add to the download doesn't seem to add it into the source code? The .pdf that got downloaded with the source code (mentioned in this thread) talks about integrating Scringo assuming the SDK has been added already into the source code, but I didn't see anything in the app delegate.m file or the ScringoAgent.h file anywhere in the source code...so, what is happening?? Trying to finish off this darn app, and these little things are annoying now (after I just changed some code to accomodate a couple other things) :-) Cheers
 
ianJamesPiano
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05/29/13 08:49 PM (12 years ago)
Just follow the Buzztouch How To's for integrating Scringo. You will need to download the Scringo SDK from Scringo.com and add it to your project. There is also an appdelegate.m file example. Typing on my iPhone so let me know how it goes. Cheers Ian
 
BuzzingSteve
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05/29/13 09:08 PM (12 years ago)
@Ian. Is that what we're supposed to do? Does that mean that the option to add Scringo into the source code is not working right now? Just want to confirm before I proceed....cheers
 
ianJamesPiano
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05/29/13 09:16 PM (12 years ago)
Yep, for now it's just the How To PDF that gets downloaded. I would check out the updated Scringo PDF in the Buzztouch How To's. Let me know how it goes Ian
 

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