Discussion Forums  >  App Store Approvals, Thank You's

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basement
Aspiring developer
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Reg: Apr 07, 2011
Ontario
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04/04/13 07:13 AM (12 years ago)

Angry? Zombie? iOS?

I didn't create this through BuzzTouch, but I wanted to let you know about it anyway. Angry Zombies, a fun slingshot game for the living and undead alike: https://itunes.apple.com/ca/app/angryzombies/id588223985?mt=8 Official website: http://angryzombiesgame.com :-) It was a fun / frustrating / interesting / maddening / time consuming thing to do, but I'm glad I did. Looking forward to releasing version 2 with more levels!
 
Paul Rogers
Android Fan
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04/04/13 07:23 AM (12 years ago)
Awesome!!!!! Haven't got an iphone to try it, but the presentation, graphics, promo website etc are really polished and professional. Great job! If you don't mind me asking, which game platform did you use?
 
basement
Aspiring developer
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04/04/13 07:24 AM (12 years ago)
thanks. I used cocoa2d
 
mysps
Code is Art
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Palma
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04/04/13 09:58 AM (12 years ago)
Thats great. Looks well polished. I congratulate you for completing such a task in cocoa2d! I'm sure all of the adjectives that you mentioned above lol, will pay off with that game and more in the future! cheers!
 
Nick Langley
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04/04/13 10:06 AM (12 years ago)
...Awesome!! Love it! When did you start learning to use cocoa2d? -Nick I WANT YOUR ARTWORK SKILLZ.
 
ATRAIN53
Code is Art
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04/05/13 06:44 AM (12 years ago)
Looks great :) Familiar, but imitation is the highest form right....? How long from your first tutorial before you saw some running code? I've been reading a few tutorials and thinking of digging into it this fall. And good tutorials you suggest? I've bookmarked this as my first one to try- http://www.raywenderlich.com/25736/how-to-make-a-simple-iphone-game-with-cocos2d-2-x-tutorial Good luck - Hope it sells like gangbusters!
 
Nick Langley
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04/05/13 08:03 AM (12 years ago)
@ATRAIN53 I've been looking into it too! Genuinely interested in working on a project and get learning.
 
basement
Aspiring developer
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Reg: Apr 07, 2011
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04/05/13 08:49 AM (12 years ago)
It's quite time consuming and a lot of trial and error. I had a friend work with me and teach me
 

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