SixWheels
Lost but trying
Profile
Posts: 3
Reg: Oct 10, 2012
Bolingbrook IL.
3,780
10/14/12 04:47 PM (13 years ago)

??? NEWBEE Guy again with another Q.

I'm starting to understand a little more on how to plan out my App creation. Do you Guys/Gals think that I should create my graphics before I start putting the App Script together? Just like I would do if I was creating a web page? Thanks for all your help.
 
GoNorthWest
buzztouch Evangelist
Profile
Posts: 8197
Reg: Jun 24, 2011
Oro Valley, AZ
1,000,000
like
10/14/12 05:09 PM (13 years ago)
I'd spend some time getting comfortable with how buzztouch works, as well as Xcode and/or Eclipse, depending on which OS you are developing for. You can always add the graphics and stuff later after you get the main framework up and running the way you want it. Mark
 
SixWheels
Lost but trying
Profile
Posts: 3
Reg: Oct 10, 2012
Bolingbrook IL.
3,780
like
10/14/12 08:17 PM (13 years ago)
Thanks
 
theMonster
Code is Art
Profile
Posts: 435
Reg: Oct 18, 2011
US
8,050
like
10/14/12 11:00 PM (13 years ago)
It depends on how you work best, for me, I work best building the app, and casually adding in Art as I go along. What you should do is sort of draw out what your app will look like, and go from there.
 
CodeMeNot
I hate code!
Profile
Posts: 92
Reg: Aug 02, 2012
Sydney
1,720
like
10/15/12 06:13 AM (13 years ago)
I think design the build the app first then work on the art. Except for the loading/splash screen. Make this good looking because its rewarding every time you open/refresh your app haha :) But no point creating art and you discover you wont be using that screen anymore. Build then spend time on polishing it up.
 
Dusko
Veteran developer
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Posts: 998
Reg: Oct 13, 2012
Beograd
22,680
like
10/18/12 12:47 AM (13 years ago)
Design first, then polish. The current state of BuzzTouch lags behind some other online app builders -- you cannot see what you are doing interactively with BuzzTouch, so planning everything out becomes even more important. You can use free tools such as http://freemind.sourceforge.net/wiki/index.php/Download to plan out menus and the corresponding screens, then enter them into BT in one swoop. The goal is to reduce the number of API calls and downloads because BT limits the number of API calls per month per account.
 

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