Imagenparaweb
Aspiring developer
Profile
Posts: 121
Reg: Dec 13, 2011
Cordoba
1,210
09/04/12 09:04 AM (13 years ago)

Can't compile my app on XCode

Hello, I've installed a Hackintosh in a AMD computer. It is a Mac 10.6.6 and Im using XCode 3.2.6. The problem is that I can't put Admob ads on my app. I dont know where to insert the line codes.. the tutorials I've seen are different from my own. Can u help me. I'd like to know which steps I have to follow.. thanks my friends.
 
theMonster
Code is Art
Profile
Posts: 435
Reg: Oct 18, 2011
US
8,050
like
09/04/12 10:04 AM (13 years ago)
Ok, so it depends on which screen you want to put admob on, however you can go to https://developers.google.com/mobile-ads-sdk/docs/ And this will take you through puttin' up admob ads.
 
Imagenparaweb
Aspiring developer
Profile
Posts: 121
Reg: Dec 13, 2011
Cordoba
1,210
like
09/05/12 04:25 AM (13 years ago)
Thanks, I've a question. It says: The Google Ad SDK AdMob requires iOS version 2.x or later (3.0 minimum to display ads) and XCode 4.2 or later. So, it means I will not be able to put Admob ads? I say because Im using XCode 3.2.6..
 
theMonster
Code is Art
Profile
Posts: 435
Reg: Oct 18, 2011
US
8,050
like
09/05/12 09:53 AM (13 years ago)
I guess so, doesn't make that much sense though. I don't think that there's anything that google admobs requires that could require Xcode 4.x. I would go ahead and try it out with Xcode 3.2.6, then if something is messed up, try Xcode 4.x (It's free)
 
Imagenparaweb
Aspiring developer
Profile
Posts: 121
Reg: Dec 13, 2011
Cordoba
1,210
like
09/05/12 10:02 AM (13 years ago)
Yeah, I'd have to install Mac 10.7 at least :/ Let me try once again, and tell you about it. Thanks!
 

Login + Screen Name Required to Post

pointerLogin to participate so you can start earning points. Once you're logged in (and have a screen name entered in your profile), you can subscribe to topics, follow users, and start learning how to make apps like the pros.