Discussion Forums  >  WebViews and HTML for Mobile

Replies: 2    Views: 146

David_Mollet
I hate code!
Profile
Posts: 70
Reg: Nov 05, 2011
Melbourne Austr...
5,500
08/22/12 12:24 AM (13 years ago)

How Does Buzztouch Cope with Varying screen sizes and resolutions

Hi everyone, I have a general question to ask, I wonder if anyone could answer for me - how does buzztouch handle the now myriad of screen resolutions and aspect ratios?? Does the platform allow apps to expand or contract based on screen size? What happens? How is this handled? Is it handled?
 
ATRAIN53
Code is Art
Profile
Posts: 1755
Reg: Nov 17, 2011
Chicago
26,450
like
08/22/12 10:34 AM (13 years ago)
There are settings for both Small and Large device for apps. They help for some screens/layouts - but some different screens require different sizes/graphical layouts. If you want a Single universal app that properly sizes it self automatically based on device resolution/size and orientation... You will need to design it and account for every screen and every graphic. BT does not do this automatically, some screens. So not automatic but IT definately CAN be done with BT. I didn't even get into RETINA, which is also another layout to account for.
 
David_Mollet
I hate code!
Profile
Posts: 70
Reg: Nov 05, 2011
Melbourne Austr...
5,500
like
08/23/12 12:13 AM (13 years ago)
Thanks Atrain. David - if you read this, or anyone else, could you please share your thoughts/experiences dealing with this as this is a critical issue at the moment, with all the emerging large screen devices in the Android sphere, and I believe the Iphone 5 is going to be larger as well. This has implications for intelligent plugin design.
 

Login + Screen Name Required to Post

pointerLogin to participate so you can start earning points. Once you're logged in (and have a screen name entered in your profile), you can subscribe to topics, follow users, and start learning how to make apps like the pros.