GadgetWerx
Aspiring developer
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Posts: 101
Reg: Jul 05, 2012
Redlands
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08/12/12 12:38 AM (13 years ago)

Xcode Error

Frankly I think I'm having a PEBCAK (Problem Exists Between Chair And Keyboard) moment, but here goes..... A few weeks ago I tried making an app, and it worked. Compiled fine, and I rather forgot about it. Tonight I thought I'd take another swing at it with another app. JSON code is fine. Compiles fine, but only shows a blank screen in the simulator (iphone and ipad). So, I went back to that first file. It compiled and ran fine. So, poked around and played more on the problem file. Still no go. So, went to the good file and made some modifications. Now, THAT file will only show a white screen in simulator. I thought that maybe I added something wonky, so I put that First file back to the same config I had originally. NOPE. White screen. Could this be a version problem with OSX 10.7 and Xcode 4.3.3 on MacBookPro (Late 2006)? Or is it what I suspected originally.... that I'm just so new at this that I'm screwing something up?
 
ictguy
Aspiring developer
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Posts: 564
Reg: Jun 17, 2011
Mildura, Austra...
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08/12/12 02:19 AM (13 years ago)
What version of BT? If it's BT2.0 or self hosted ... Did you add the five folders that come in the download to xcode? (As per the Instructions.pdf in the download) ie did you add "BT_Plugins BT_Image BT_Docs BT_Video BT_Sound" to your xcode project?
 
David @ buzztouch
buzztouch Evangelist
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Posts: 6866
Reg: Jan 01, 2010
Monterey, CA
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08/12/12 03:03 AM (13 years ago)
Sounds like "dragging" the plugins folder into Xcode after downloading the project will do the trick. Just a hunch.
 
chadh0130
Apple Fan
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Posts: 352
Reg: Nov 05, 2011
Rhode Island
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09/29/12 03:56 AM (13 years ago)
I am using BT2.0 for the first time and I am receiving a build failed error (see screenshot http://screencast.com/t/kb6L0Bel ) I dragged the files into xcode (which could be seen in the screenshot)..I haven't made any screens or anything..Just started a new app, uploaded screenshot and downloaded source code. Attempted to build and run the project and I immediately get a build failed. Any suggestions on how to solve this?
 
GadgetWerx
Aspiring developer
Profile
Posts: 101
Reg: Jul 05, 2012
Redlands
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09/29/12 10:08 AM (13 years ago)
Saw that you solved this. Yup. "]; was the answer. Sorry I didnt get there first. Dad stuff this AM. You might want to add me on Skype. We have a user chat there that you might find useful as well. Skype: [email protected]
 

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